Blog Posts Tagged `blender`

Blender is a free, open source software (FOSS), for 3D design and animation. As FOSS advocates and contributors, we use a range of FOSS applications for our design and development work, and use Blender specifically for the 3D modelling and animation within our 3D games, as well as 2D sprite rendering for our 2D and isometric games.

We occasionally post Blender tutorials, or blog about the things that we're currently working on in Blender.

The following posts are related to 'blender'. Return to the blog archive for more content, or get in touch via the contact form below if you're looking for something you think we might be able to help with.

Tutorials

Preparing Blender models for import into the Unity game engine

I've been working in the Unity game engine for about a year now. If you're not already aware, I'm building a medieval open-world MMORPG called Argenta...

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Tutorials

Creating an isometric rig in Blender

(Updated November 2021 for Blender version 2.8 and later)...

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